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Priesthood
of Sokar (Seker)
Sokar,
or Seker, is the God of Light in Egyptian settings.
Priests of Sokar, or Seker as he is known in some parts of the world, worship the power of light and good. Being Neutral Good in alignment, they support the causes of good without any particular regard to law or chaos. Sokar hates undead unless they follow "Osiris's Rule" - which basically means Sokar hates all undead who aren't good aligned. However, good aligned undead, such as certain arch-liches, are met warmly once their true intentions can be known. Sokar also greatly dislikes fiends of all sorts, and will strive to destroy them whenever possible.
Major Access
All, Creation, Guardian, Necromancy (Good), Sun
Minor Access
Combat, Elemental Fire, Protection, War
Restrictions
Must engage undead and fiends in combat - may never parley or
make a deal with such enemies of Sokar.
Suffers a -4 reaction penalty versus undead and fiends,
regardless of alignment.
Advantages
May use any armor or shield
May use any one-handed sword or any two-handed blunt weapon
Turn Undead
Turn Fiends (as per Guide to
Hell)
+1 save vs. Energy Drain - Save at -4 if no save normally allowed
+2 save vs. Fire and Fire-based spells
+2 save vs. Light and Light-based spells
+2 save vs. Electricity and Lightning-based spells
-Detect Undead - as per the spell, 1/day for every 2
levels
7th
level Immune to
Undead -Charm - spells and effects
9th
level Minor access
to the Healing Sphere
CPs: 20
(5) Major Access to
the sphere of Astral
(5) -1 to all Casting Times
(5) -Know Alignment - as per the spell, 1/day for every
2 levels
(10) d10 Hit Die
(10) Lay on Hands, as per Paladin
(10) 10th
level Use -Bind
Undead - as per the spell, 1/day
Bind
Undead is from the Complete Necromancer's Handbook